DAWN OF THUNDER PRODUCTION DIARY 3

DescriptionSkills UsedProduction Info The final behind the scenes video before the realease of the DAWN OF THUNDER short film. Character developmentMotion CaptureVideo editingMotion graphics BRAND: N/A CLIENT: N/A (function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = "//connect.facebook.net/en_US/sdk.js#xfbml=1&version=v2.3&appId=350729051780650"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk'));

DAWN OF THUNDER PRODUCTION DIARY 2

DescriptionSkills UsedProduction Info This behind the scenes chronicles a bit of our process and performance capture pipeline for our characters to bring them to life.We're using Dynamixyz for the facial mocap and perceptionneuron for the body mocap in combination with keyframe animation. Character developmentMotion CaptureVideo editingMotion graphics BRAND: N/A CLIENT: N/A (function(d, s, id) {…

DAWN OF THUNDER BODY MOTION CAPTURE BTS

DescriptionSkills UsedProduction Info Here's a behind the scenes clip of our body motion capture session for our upcoming short film Dawn Of Thunder. We're using PERCEPTION NEURON for our mocap in combination with keyframe animation. Character developmentMotion CaptureVideo editingMotion graphics BRAND: N/A CLIENT: N/A (function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return;…

FACIAL MOTION CAPTURE TEST

DescriptionSkills UsedProduction Info Komotion Studios is working on an animated short film and heres an initial test of the facial mocap pipeline we will be implementing in the project, no head or neck rotations. We included a few wrinkle maps to give the facial movements more life. In the final iteration we should have all…

FINEST BREW

DescriptionSkills UsedProduction Info A fluid simulation R&D project. Inspired by pouring shots from beer commercials. Created in 3dsmax and composited in Adobe after effects. Concept development3D modelling3D lighting3DAnimation3D fluid simulationVideo editingMotion graphics (function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = "//connect.facebook.net/en_US/sdk.js#xfbml=1&version=v2.3&appId=350729051780650"; fjs.parentNode.insertBefore(js, fjs);…

MATTER OF TIME

DescriptionSkills UsedProduction Info MATTER OF TIME was our take an intricate and detailed 3D animated piece. It was inspired by commercials of famous watch brands. Created in 3dsmax , composited in Adobe after effects. Concept development3D modelling3D lighting3DAnimationCompositingVideo editingMotion graphics (function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s);…

TAKE OFF

DescriptionSkills UsedProduction Info This project focuses on incorporating a 3d object in a real environment. We experimented with HDR lighting of a 3d jet and composited it on a photo-manipulated background to simulate the point of take off. 3D modelling3D TexturingLightingCompositing (function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js =…

SPACE

DescriptionSkills UsedProduction Info An interior architectural visualization project which was meant to portray a serene photo-realistic apartment overlooking the Lagos cityscape.Lighting techniques were used to simulate how the apartment would look at different times of the day. ModellingTexturingLightingCompositing (function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id =…

HOODIE KOMOTION

DescriptionSkills UsedProduction Info After stumbling upon a dynamic looking 3d piece by artist JOE STACHNIK, we just thought to try something cool with it. We created a particle dispersion effect in 3dsmax which we felt went well with the piece and gave it some drama.Then we composited the final image in photoshop. Image manipulation3D particle…